BountyShift

Levels and slots

There are two separate counts: how many testers a job takes, and how many jobs you can hold at once. Both are known up front.

The difference between them

The job's slots

The company writes how many testers it takes. Once full, the job drops off the queue and no waiting list is kept. Opening one job to several people is deliberate: how many testers hit the same bug is separate information for the client.

Your slots

Your level sets how many jobs you can hold at the same time. A job you have delivered and are waiting on does not count against it — work in acceptance does not block you.

The level table

Acceptance rate is calculated over the last thirty days. Illustrative figures.

Levels raise both the slot count and the types open to you.
LevelConcurrent slotsTypes unlockedAcceptance rateJobs needed
11Web
22Web, mobile85%5 accepted
34Desktop added90%20 accepted
46Embedded added94%50 accepted

Can a level drop

It can. If your acceptance rate falls under your level's threshold, or you repeatedly miss deadlines on work you took, your slot count drops one step. The first miss costs nothing; it counts from the second. Five accepted jobs bring it back — you do not start over.

Start at level 1

Mobile work opens after your first five accepted jobs.

What BountyShift is

BountyShift is a marketplace for software testing work. Companies send their new builds here to be tested, and the work is done entirely remotely — from home, on your own computer or phone. There are five kinds of job: website, mobile app, desktop software, embedded device and game testing. Every job's fee is known before you take it and is fixed; it does not change with how many faults you find, and a job where you find nothing is still paid. Payments run weekly, and no commission is taken from testers.